|
Post by KartRacer63 on Jan 28, 2010 23:52:46 GMT 2
|
|
|
Post by KartRacer63 on Jan 30, 2010 23:55:54 GMT 2
Well, I'm done with this. Can't get anything to work, imported all the gmts, the high1 was 2.5 mb and the .car was 40 some mb and it still crashed, with no reason in the log.
|
|
|
Post by raybee1970 on Jan 31, 2010 0:32:20 GMT 2
Well, I'm done with this. Can't get anything to work, imported all the gmts, the high1 was 2.5 mb and the .car was 40 some mb and it still crashed, with no reason in the log. Whoa....a 2.5 mb .mod file Nah.... something that high will never work in Heat. It is simply too much for the game to handle. Most rFactor mods are this way. That game allows for much more polys in models than Heat can do. Even the ones who have been able to convert rFactor models, have had to really work hard on adjusting the models to work well in Heat....and those guys are experienced at it.
|
|