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Post by Deleted on Jan 18, 2010 16:28:13 GMT 2
It'll be added. We're working on getting a possible new server to prevent lag so lets hope it works out...
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Post by Mustangman on Jan 18, 2010 21:15:08 GMT 2
the normal birmingham is basicaly the same track. but would be best running with correct track (can be found at themodsquad.uni.cc along with mod)
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Post by Deleted on Jan 19, 2010 2:08:39 GMT 2
Hey guys I got a server through a company I am a moderator at (Lightning Servers)
Heres the server IP
207.210.97.38
This will be the test race for the server and if all works out it will possibly be used for the Group C races aswell (Karl's descision if he wants to or not)
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Post by raybee1970 on Jan 20, 2010 1:35:34 GMT 2
the normal birmingham is basicaly the same track. but would be best running with correct track (can be found at themodsquad.uni.cc along with mod) Basically the same, but not quite. Blaxman has edited parts of the track (track physics and AI lines) to be made to specifically run with this IndyCar mod and to have the AI to perform as well as possible with the mod. While any normal standard track can be ran with any mod....having a specific "mod compatible" track works best on a mod by mod basis. This is why track packs are being made now with Blaxman's mods....because it helps to tune the AI for that particular mod, any small errors can be corrected, graphics can be updated, objects can be added....etc. There are some good advantages to having mod specific track packs. The only disadvantages is that it will require some extra space on your computers, and anyone running in online races and leagues, would also need them...to be able to connect to the correct tracks.
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Post by Mustangman on Jan 20, 2010 23:44:38 GMT 2
well that sums what i was saying lol..
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Post by Mustangman on Jan 21, 2010 22:07:07 GMT 2
redownload my car it conflicts with ingame 21 IRL Attachments:
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Post by Administrator on Jan 23, 2010 21:41:00 GMT 2
mmmh... server currently runs in thin mode I'd suggest you set it to fat mode for the race
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Post by Deleted on Jan 23, 2010 21:47:13 GMT 2
we'll see how many people show up... working on getting the server on fat mode but the FTP wont upload atm... he accidentally edited my permissions trying something new and will change them back asap. Otherwise well use your server karl 32 ping on mine 122 on yours though :/
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Post by Administrator on Jan 23, 2010 21:54:52 GMT 2
32 ping on mine 122 on yours though :/ well, there's a whole lot of ocean in between....
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Post by Deleted on Jan 23, 2010 22:20:48 GMT 2
Im heading into the server now. (Mine for now)
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Post by Mustangman on Jan 23, 2010 23:57:49 GMT 2
RACE RESULTS
Track: Birmingham IRL Laps: 25 Realism: Hardcore AI Strength: Medium Rules: None
Pos Car Driver Result Best Lap Laps Led ================================================================= 1 817 oldns_low 30:12.704 68.641 23 2 802 Blaxman +1:02.7 70.388 1 3 818 Cholerix +1:09.2 69.878 0 4 725 Bmxtwins +2L 69.705 2 5 21 Mustangman +5L 71.208 0
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Post by Administrator on Jan 24, 2010 0:10:42 GMT 2
Was great fun chasing and getting chased by Mauro all of 2nd half. We have been only 1 sec apart most time then.. until passing chicane last time when I took too much risk to attack and instead ran into the tire obstacle ;D Great mod and really good fun
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Post by oldnslow on Jan 24, 2010 0:37:20 GMT 2
those tire obstacles clearly define and resolute defend the chicanes. Wish we had others show up for this its a very raceable mod. look for more.
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Post by Blaxman on Jan 24, 2010 3:38:35 GMT 2
Was great fun chasing and getting chased by Mauro all of 2nd half. We have been only 1 sec apart most time then.. until passing chicane last time when I took too much risk to attack and instead ran into the tire obstacle ;D Great mod and really good fun Yeah!! I loved it too, Karl! That's the kind of fight I like!! Besides, that was what Ron left to us with his oustanding performance. ;D Oh... and a big THANK YOU to Smoke for this superb track!! .
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Post by Deleted on Jan 24, 2010 16:05:29 GMT 2
That was a blast.. server held up
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