adin
Junior Member
Ferrari Fan
Posts: 21
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Post by adin on Feb 14, 2010 23:30:12 GMT 2
Formula V8
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Post by Mustangman on Feb 14, 2010 23:57:32 GMT 2
id go for something fun to run and also competitive so maybe going for a slower car like XFG may be a good choice.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Feb 15, 2010 14:47:22 GMT 2
Small events, less LFS and more nheat
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alang
Junior Member
Posts: 30
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Post by alang on Feb 15, 2010 15:24:42 GMT 2
Well we´re in a LFS thread here, so it´s logical to talk about LFS series. Rather then giving an opinion about what we should/could drive (already done that) I´d like to give some thoughts about the rules. But I´m gonna do it in a few hours, don´t have much time right now.
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Post by BurnOut on Feb 15, 2010 16:21:53 GMT 2
Agreed, this is LFS talk From my experience, the speed of the cars and the fun they are to drive in a league are inversely proportional. As said I'd go for XFG, or the LX4 - insanely fun to drive!
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alang
Junior Member
Posts: 30
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Post by alang on Feb 15, 2010 19:37:02 GMT 2
Ok so now for my rule propositions:
There's not much, just a few things.
1. Make a pit window. As we have it now the fastest strategy is either to pit on the 1st lap or the 2nd last lap (1% fuel). That's boring actually.
2. Make races a bit longer, around 40 min a race. For example I'm sure some people might have had damper failures in Fernbay with such a race lenght. Though I also understand why short races are better, I would in the case of short races maybe prefer to do 2 rounds then with reversed starting grid in race 2.
3. Make races equally long. Can't be that both first races where around 35 minutes and then Fernbay 29 min and Aston 24 minutes (that's my test results not the real race results.) It makes the penalties unfair, gotta explain this: If someone gets a penalty for the next race and this one endures 35 min, the concerned driver has plenty of time to work his way up, where a driver that gets the same penalty for a race that only is 24 minutes short will be more penalized. I know it's not possible to get it to the second accurate but at least up to 2 min accuracy shuld be possibe.
Well that's all for now, interested to see what you all think.
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triz
Administrator
McLaren Fan
Posts: 500
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Post by triz on Feb 15, 2010 20:14:34 GMT 2
Small events, less LFS and more nheat LFS is fine As this threat is for LFS i'd say this comment is off topic and doesnt add anything usefull. Ok so now for my rule propositions: There's not much, just a few things. 1. Make a pit window. As we have it now the fastest strategy is either to pit on the 1st lap or the 2nd last lap (1% fuel). That's boring actually. 2. Make races a bit longer, around 40 min a race. For example I'm sure some people might have had damper failures in Fernbay with such a race lenght. Though I also understand why short races are better, I would in the case of short races maybe prefer to do 2 rounds then with reversed starting grid in race 2. 3. Make races equally long. Can't be that both first races where around 35 minutes and then Fernbay 29 min and Aston 24 minutes (that's my test results not the real race results.) It makes the penalties unfair, gotta explain this: If someone gets a penalty for the next race and this one endures 35 min, the concerned driver has plenty of time to work his way up, where a driver that gets the same penalty for a race that only is 24 minutes short will be more penalized. I know it's not possible to get it to the second accurate but at least up to 2 min accuracy shuld be possibe. Well that's all for now, interested to see what you all think. I think these ideas are good. Although i dont really see the advantage of having pitstop in lap 1 and 2 since u'd have to fill up a heavy fuelload for the rest of the race. and u have to take care of the tires for a full race length. However i do agree on the fact that people who pit first do have an advantage in a way that they dont have to race for a couple of laps and have a free track ahead for a while, so they wont be slowed down by battling against other drivers. 40 min races sound like fun and as for nr 3 thats a good one too. I think these ideas are good enough to be considered by the admins Triz
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alang
Junior Member
Posts: 30
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Post by alang on Feb 15, 2010 22:13:10 GMT 2
I think these ideas are good. Although i dont really see the advantage of having pitstop in lap 1 and 2 since u'd have to fill up a heavy fuelload for the rest of the race. and u have to take care of the tires for a full race length. Tyres are no prob for our short races we had. They are fastest when worn out in LFS. For fuelload: You don´t start empty but with you fuelload for the race - 1%. Wether you pit in lap1 or racelength -1 ain´t important. In theory both are equal fast, in reality pitting on the 2nd last lap is the way to go.
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triz
Administrator
McLaren Fan
Posts: 500
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Post by triz on Feb 15, 2010 22:17:22 GMT 2
I think these ideas are good. Although i dont really see the advantage of having pitstop in lap 1 and 2 since u'd have to fill up a heavy fuelload for the rest of the race. and u have to take care of the tires for a full race length. Tyres are no prob for our short races we had. They are fastest when worn out in LFS. For fuelload: You don´t start empty but with you fuelload for the race - 1%. Wether you pit in lap1 or racelength -1 ain´t important. In theory both are equal fast, in reality pitting on the 2nd last lap is the way to go. In that case... i guess a window between 10 mins in race and 10 mins before the end would be a good trade off
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Post by Cholerix on Feb 15, 2010 23:07:00 GMT 2
Ok so now for my rule propositions: There's not much, just a few things. 1. Make a pit window. As we have it now the fastest strategy is either to pit on the 1st lap or the 2nd last lap (1% fuel). That's boring actually. Thought about that already and didn't come to a conclusion. Reason is that in case you get into trouble outside pitting window, you'll have to pit twice - so you get a disadvantage on top of a disadvantage Maybe some rule like: you have to do regular service in lap x to y, unless you are in for repair ? 2. Make races a bit longer, around 40 min a race. For example I'm sure some people might have had damper failures in Fernbay with such a race lenght. Though I also understand why short races are better, I would in the case of short races maybe prefer to do 2 rounds then with reversed starting grid in race 2. We had races with reversed order in Heat GT races. The problem with such a rule is that all the fast guys starting from the rear is calling for trouble. Which is why in real life usually only top ten switch positions on second start Personally I prefer longer races, because I'm rather consistant than fast ;D But the longer the races, the more work is post race maintaining - and that has been quite a lot of work on the 30 min races already. So no easy decision here 3. Make races equally long. Can't be that both first races where around 35 minutes and then Fernbay 29 min and Aston 24 minutes (that's my test results not the real race results.) It makes the penalties unfair, gotta explain this: If someone gets a penalty for the next race and this one endures 35 min, the concerned driver has plenty of time to work his way up, where a driver that gets the same penalty for a race that only is 24 minutes short will be more penalized. I know it's not possible to get it to the second accurate but at least up to 2 min accuracy shuld be possibe. Imho penalties are to remind drivers to drive with caution and respect - and that in case they don't, they'll get punished. This is not some kind of additional "who works his pen faster off" contest. I don't agree that different race length make pens unfair - if you instead would get lets say a 15 sec addition to your race result, it makes same kind of difference. On a longer race you would have had more time to increase the gap on your opponents. Comes down to : ANY penalty is unfair unless all races are same length, as only then you have same conditions for every culprit in every race
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Post by ksheppard on Feb 16, 2010 3:26:58 GMT 2
I like the idea of a pit window - I think - what would be really good though is to be able to have races where an actual strategy can come into play thing with LFS is it seems that lap 2 pitting is optimal. Maybe what's needed is a MAXIMUM fuel start load & a MINIMUM pit fill requirement sometime during a "pit for fuel window"- dunno just thinking outloud. What about a semi-reverse start order: 5,6,7,8,9,4,3,2,1 (car 1 is theoretically a better/safer driver anyway) Maybe this is not set by a qual session but rather by the championship standings? Intake restrictions? What about timed races rather than lap count. Not exactly sure how to work it out but what about setting the time of day & weather conditions as they exist IRL for that track location at race day...Jamacia, GBR, Japan (etc as more become avail )
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alang
Junior Member
Posts: 30
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Post by alang on Feb 16, 2010 9:37:25 GMT 2
With reversed starting order I thought to change the 10 first or 8 first not the entire field. As for the pit window: Usually if someone pits outside this window (because of damage or whatelse) it doesn´t count as a mandatory stop and yes he will have the disadvantage of having to pit a second time. (That´s so in real life series and in virtual ones, at least the ones I know of with mandatory pitstops). Longer races: Well of course if you keep with analyzing the whole race of every racer, I can imagine that it´ll be a no go. But if you change to a analyze when reported system (I mean reported through anonymous ways, pm or such thing, to keep the flaming at zero) it would work. I know there has been a thread about penalties and I´m convinced that as the system is, it is great but gives you a huge work to do every race. Just to give you an idea how long races actually can be in a FOX series: Back in 2008 when I ran in GFC we had to go for 1 hour 15 minutes in average. There you had to pit on most tracks, because the tyre where worn out. Though my personal opinion is that here such a length would be a bit too much. ksheppardIt is possible to do timed racing in LFS, but you can only set hours to race and no minutes.
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yann
Junior Member
Posts: 29
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Post by yann on Feb 17, 2010 16:11:44 GMT 2
Ok so now for my rule propositions: There's not much, just a few things. 1. Make a pit window. As we have it now the fastest strategy is either to pit on the 1st lap or the 2nd last lap (1% fuel). That's boring actually. 2. Make races a bit longer, around 40 min a race. For example I'm sure some people might have had damper failures in Fernbay with such a race lenght. Though I also understand why short races are better, I would in the case of short races maybe prefer to do 2 rounds then with reversed starting grid in race 2. 3. Make races equally long. Can't be that both first races where around 35 minutes and then Fernbay 29 min and Aston 24 minutes (that's my test results not the real race results.) It makes the penalties unfair, gotta explain this: If someone gets a penalty for the next race and this one endures 35 min, the concerned driver has plenty of time to work his way up, where a driver that gets the same penalty for a race that only is 24 minutes short will be more penalized. I know it's not possible to get it to the second accurate but at least up to 2 min accuracy shuld be possibe. Well that's all for now, interested to see what you all think. This makes sence. For the car... I have a little preferrence for the FXR Wouldn't mind having the XFG, the LX4, or even the FOX again anyway...
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Post by Mustangman on Feb 17, 2010 16:13:50 GMT 2
speedsims does a good job at car choice season 1 was FXR season 2 FOX and season 3 i have no doubt they will choose the right car(s)
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Post by DaveO on Feb 17, 2010 16:22:22 GMT 2
Ok so now for my rule propositions: There's not much, just a few things. 1. Make a pit window. As we have it now the fastest strategy is either to pit on the 1st lap or the 2nd last lap (1% fuel). That's boring actually. 2. Make races a bit longer, around 40 min a race. For example I'm sure some people might have had damper failures in Fernbay with such a race lenght. Though I also understand why short races are better, I would in the case of short races maybe prefer to do 2 rounds then with reversed starting grid in race 2. 3. Make races equally long. Can't be that both first races where around 35 minutes and then Fernbay 29 min and Aston 24 minutes (that's my test results not the real race results.) It makes the penalties unfair, gotta explain this: If someone gets a penalty for the next race and this one endures 35 min, the concerned driver has plenty of time to work his way up, where a driver that gets the same penalty for a race that only is 24 minutes short will be more penalized. I know it's not possible to get it to the second accurate but at least up to 2 min accuracy shuld be possibe. Well that's all for now, interested to see what you all think. This makes sence. For the car... I have a little preferrence for the FXR Wouldn't mind having the XFG, the LX4, or even the FOX again anyway... FXR eh.. ;D That's my favorite car in LFS! www.speedsims.net/archive/lfs/FXR2009_main.html
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