triz
Administrator
McLaren Fan
Posts: 500
|
Post by triz on Jul 18, 2009 11:57:52 GMT 2
Hi guys, I have been working on a car for a while and now i came to the point to export it into nascar heat. I try to figure out how to get the blackparts not shiny, i am able to use both zmodeler1 and zmodeler2 (using zmod1 to export it eventually to a nascarheat model). So what i want is to make the black parts (that usually are in the shadows like wheelarcs or airintakes). Would be nice if someone could tell me how. Thanx in advance Cheers, Triz
|
|
|
Post by Administrator on Jul 18, 2009 12:13:50 GMT 2
www.speedsims.net/tutorials/NH_mapping3D.htmlBottom chapter Glossiness/shine is an attribute bound to each single face/poligon. It can be switched on/off for each single face. To get rid of it for whole areas, select all the faces that belong to these ares and proceed as descriped in the tutorial
|
|
triz
Administrator
McLaren Fan
Posts: 500
|
Post by triz on Jul 18, 2009 23:16:48 GMT 2
Hey Karl, Thanx for the advice, i should have looked on ur site Thnx for the referral Triz
|
|