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2012
Oct 10, 2011 23:14:06 GMT 2
Post by DaveO on Oct 10, 2011 23:14:06 GMT 2
2012 is going to be an exciting year for the Heat road course community. Behind the scenes we are creating a few shiney new mods. Besides the SCP mod which you all know about. We've been busy with discussions of what we have planned for development in the near future, and we have come up with some great exciting things we will be sharing with you in the near future. With 3 possible mods for 2012 ![:)](//storage.proboards.com/forum/images/smiley/smiley.png) Plus Smoke is hard at work with creating some brand new RC tracks for heat. ![:)](//storage.proboards.com/forum/images/smiley/smiley.png) We would also like to take this time and hear from you guys the drivers, on what you would like to see in 2012. For example any special mods you would like to see raced here in a series in 2012? Maybe longer or shorter series? Or something that we haven't even seen before. At this time anything is up for discussion. So don't be shy, if you have some good ideas we would LOVE to hear them. ![:)](//storage.proboards.com/forum/images/smiley/smiley.png) We may not be posting a lot on the forums, or that active, but rest assured we are working behind the scenes to create some great stuff for the future. ![:)](//storage.proboards.com/forum/images/smiley/smiley.png) 2012 will be a vintage year for heat! ![:D](//storage.proboards.com/forum/images/smiley/grin.png) Thanks for taking the time to read this. Long Live Heat!! Dave & Karl
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2012
Oct 10, 2011 23:37:57 GMT 2
Post by ucrdoh on Oct 10, 2011 23:37:57 GMT 2
I remember seeing a GT masters series. Are GT1's on the way? It would be interesting to see a multi mod series like NASR did awhile back. For example, a GT1 (or 2 if GT1 isn't finished) , Shelby, and the SCP mods running in tandem. Like nine races, three for each mod.
I know Grand Am has been done before, but not here, at least not yet.
This idea may not garner much popularity, but bring back some of the mods of the past, ISCH2, LeMans2, Spirt of Heat 50's.
Just some ideas.
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2012
Oct 10, 2011 23:53:02 GMT 2
Post by DaveO on Oct 10, 2011 23:53:02 GMT 2
I remember seeing a GT masters series. Are GT1's on the way? It would be interesting to see a multi mod series like NASR did awhile back. For example, a GT1 (or 2 if GT1 isn't finished) , Shelby, and the SCP mods running in tandem. Like nine races, three for each mod. Yea, I have it on good authority the GT1's will be finished in 2012. ;D Having a multi mod series like NASR had is an excellent idea! I had participated in that series back then and it was a lot of fun!! The mods you picked are excellent also! ;D That might be a good idea. You never know, let's see what the other guys think!! ![;)](//storage.proboards.com/forum/images/smiley/wink.png)
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2012
Oct 11, 2011 3:18:58 GMT 2
Post by DusterLag on Oct 11, 2011 3:18:58 GMT 2
I'm with Ryan regarding a multi-mod series, it was alot of fun @ NASR and very successful.
Obviously series for the new mods coming down the pike.
Also a G2 GrandAm or Sports Car Brazil series would be fun.
(Wish I didn't have to work on Saturdays!)
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2012
Oct 11, 2011 15:01:45 GMT 2
Post by Blaxman on Oct 11, 2011 15:01:45 GMT 2
The thing I guess SS should work better is creating a fixed series to be run every year. Having a lead series should work better to catch and hold the drivers. For example... have the Shelby Series every year as the lead series and switch other mod series along (like NASR did) ...on different days of week. SpeedSims has awesome mods that are "underused". Put those to a good use, guys!! ![:D](//storage.proboards.com/forum/images/smiley/grin.png) To make it clear: Throw a Shelby series every year, during the 'whole' year, not just a 3-month series. Stretch it throughout the year and fullfil the gaps between the Shelby races with other mod series. This way you got diversity of mods and drivers.... and get the people busy all year without having to recruit drivers back again each 6 months. ![:)](//storage.proboards.com/forum/images/smiley/smiley.png) .
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2012
Oct 11, 2011 15:29:42 GMT 2
Post by BurnOut on Oct 11, 2011 15:29:42 GMT 2
I believe that if there is one mod that should be run every year it is Group C.
Apart from that, I really really really think we should do some series using some of the low powered LFS cars, even the demo ones so everyone can join. Seriously, the GTRs are cool, but we are missing out some of the best close racing LFS has to offer, just like HMC but with better physics.
Apart from that, something new like SCP would be cool.
Those are my 3c ;D
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2012
Oct 11, 2011 15:30:46 GMT 2
Post by DusterLag on Oct 11, 2011 15:30:46 GMT 2
The thing I guess SS should work better is creating a fixed series to be run every year. Having a lead series should work better to catch and hold the drivers. For example... have the Shelby Series every year as the lead series and switch other mod series along (like NASR did) ...on different days of week. SpeedSims has awesome mods that are "underused". Put those to a good use, guys!! ![:D](//storage.proboards.com/forum/images/smiley/grin.png) To make it clear: Throw a Shelby series every year, during the 'whole' year, not just a 3-month series. Stretch it throughout the year and fullfil the gaps between the Shelby races with other mod series. This way you got diversity of mods and drivers.... and get the people busy all year without having to recruit drivers back again each 6 months. ![:)](//storage.proboards.com/forum/images/smiley/smiley.png) . I'm with Blaxman on the normal series, yearly series. I prefer it over the short series, Sadly it seems like community leagues are moving away from this, SpeedSims is not alone. I understand the reasoning behind it from both sides, but I like Blaxman's idea to implement both a "yearly" series and smaller/shorter filler series.
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2012
Oct 11, 2011 15:51:12 GMT 2
Post by DaveO on Oct 11, 2011 15:51:12 GMT 2
The thing I guess SS should work better is creating a fixed series to be run every year. Having a lead series should work better to catch and hold the drivers. For example... have the Shelby Series every year as the lead series and switch other mod series along (like NASR did) ...on different days of week. SpeedSims has awesome mods that are "underused". Put those to a good use, guys!! ![:D](//storage.proboards.com/forum/images/smiley/grin.png) To make it clear: Throw a Shelby series every year, during the 'whole' year, not just a 3-month series. Stretch it throughout the year and fullfil the gaps between the Shelby races with other mod series. This way you got diversity of mods and drivers.... and get the people busy all year without having to recruit drivers back again each 6 months. ![:)](//storage.proboards.com/forum/images/smiley/smiley.png) . Mauro, Do you mean for example for the Shelby series to be run, over a longer period of time, like for instance 7 months with like 12 events? Something we should do on a normal basis every year? And then have other mods run at different times?
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2012
Oct 11, 2011 16:06:41 GMT 2
Post by Blaxman on Oct 11, 2011 16:06:41 GMT 2
The thing I guess SS should work better is creating a fixed series to be run every year. Having a lead series should work better to catch and hold the drivers. For example... have the Shelby Series every year as the lead series and switch other mod series along (like NASR did) ...on different days of week. SpeedSims has awesome mods that are "underused". Put those to a good use, guys!! ![:D](//storage.proboards.com/forum/images/smiley/grin.png) To make it clear: Throw a Shelby series every year, during the 'whole' year, not just a 3-month series. Stretch it throughout the year and fullfil the gaps between the Shelby races with other mod series. This way you got diversity of mods and drivers.... and get the people busy all year without having to recruit drivers back again each 6 months. ![:)](//storage.proboards.com/forum/images/smiley/smiley.png) . Mauro, Do you mean for example for the Shelby series to be run, over a longer period of time, like for instance 7 months with like 12 events? Something we should do on a normal basis every year? And then have other mods run at different times? Yes... it's basically what I meant. I would just stretch the lead series to at least 10 months. Just 7 months would still get you 5 months with low (or none) activity on the website/league. The drivers tend to disappear if no race or series is being ran. You gotta keep the low activity season to a minimum to avoid the disbanding. .
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2012
Oct 11, 2011 17:20:09 GMT 2
Post by DaveO on Oct 11, 2011 17:20:09 GMT 2
Mauro, Do you mean for example for the Shelby series to be run, over a longer period of time, like for instance 7 months with like 12 events? Something we should do on a normal basis every year? And then have other mods run at different times? Yes... it's basically what I meant. I would just stretch the lead series to at least 10 months. Just 7 months would still get you 5 months with low (or none) activity on the website/league. The drivers tend to disappear if no race or series is being ran. You gotta keep the low activity season to a minimum to avoid the disbanding. . Ah, I get it... Kinda like what NHRL does with there in house mods, like they do for there NBS series or Bov's cup mod. ![:)](//storage.proboards.com/forum/images/smiley/smiley.png) Well you picked out a kick a$$ mod to do it with.. ![:)](//storage.proboards.com/forum/images/smiley/smiley.png) The Shelby mod I could see myself racing that, like you mentioned. And if two people were admins for the series, they each can cover one another if they happen to miss a race one week. Something like that could work with two guys being the admin's for the series.
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2012
Oct 11, 2011 18:25:03 GMT 2
Post by raybee1970 on Oct 11, 2011 18:25:03 GMT 2
I know I don't race online with you guys.... but if you are looking for just ideas, how about this? 3 main "long" series that stretch out for a few months as Blaxman suggested. Two of those being Speedsims mods and the other being the Grand Am mod. Shelby and Grand Am would be like what the Camping World Trucks and Nationwide Series are to NASCAR's main Sprint Cup Series... feeder series to get to the main course.... the Group C mod. Start with Shelbys, then work to the Grand Am, and finally the Group C. This way you get some lower powered cars, some mid range and some high speed... all road course mods, all using the various tracks out there. Then maybe each of the 3 series could have their own certain amount of tracks.... 8 to 10 each, leading up to a Chase type scenario in the final mod, with an extra few races added on where you reset points with the top 10 or 12 racers... or top 6...whatever. So you could crown a regular season champion in 3 different series, and have an overall champion, who might be the one who wins the "chase" scenario in Group C... with Group C being the only one getting a "chase" deal. I just figure Group C is and always has been one of the more popular road course mods, especially here... and this way 2 other mods get love too, and all are somewhat similar in providing good racing, but yet each are a little different at the same time. Just an idea.
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2012
Oct 11, 2011 19:14:19 GMT 2
Post by raybee1970 on Oct 11, 2011 19:14:19 GMT 2
Oh... and another idea to go along with the Multi-Mod concept idea is this.... Combine Grand Am and SCGTS for "special races" as part of this 3 series deal, where SCGTS cars are added in for the "big" 12 and 24 hour type races... although I know guys won't run that long, of course. But like how they do the multiple classes at the 24 Hours of Daytona, 12 and 24 Hours of Sebring, 24 Hours of Lemans, 12 and 24 Hours of Spa and Nurburgring ...etc. This way you can have guys in two different classes running together at the same time. If someone decided to run in the SCGTS class, while everyone else ran the Grand Am, then that single person running the SCGTS class would be the class champion.... thus making others decide which class they'd rather compete in... faster cars, or slower cars. It may not be perfectly even, but someone isn't going to just sit there and let one guy win a whole class by himself... so a choice would have to be made. ![:)](//storage.proboards.com/forum/images/smiley/smiley.png) With the way Blaxman does his mods, I'm sure it wouldn't be a lot of work to be able to port his Grand Am cars to work with the SCGTS mod.. where he could just take and add in some renders to be compatible with that SCGTS mod, and then you'd have 2 classes for the bigger races that work with each other. Matter of fact, I bet Blaxman could get his Grand Am mod to work with anything else you guys decided to run with.... Group C or Shelby or SCGTS or whatever. This way you'd have special races throughout the "long" schedules, be able to provide some excitment and some challenges by having some slower cars running with faster cars in these bigger events, and have users be able to make a decision on which they'd like to try an go for class wins in.. with an overall "class champion" for these bigger special races that are a part of the whole schedule. It may draw in more racers to run these events that way too... making it bigger, more realistic, and more fun for everyone too. ![;)](//storage.proboards.com/forum/images/smiley/wink.png)
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2012
Oct 11, 2011 20:11:20 GMT 2
Post by ucrdoh on Oct 11, 2011 20:11:20 GMT 2
The ideas are good Raybee, but I don't know if there are enough racers to do two separate classes at once. Maybe some prefer the GT3, maybe some prefer the GT2. But if it'd draw 15 + then I could see doing it. I also think everyone would gravitate towards the faster class. But then again, I guess the trick is to draw more people in. Blax said at one point, that heat is a cult sim, once you're hooked, you don't want to go back to anything else. Perhaps I can help by trying to promote other places, I know spike does. Then again, perhaps some of us would benefit from not directly racing crash or dave. Also, I know I said something about Grand Am, and perhaps it could be part of the multi mod experience, but I think what can draw people in, are the mods the are exclusive to heat, Shelby in Particular. I could be wrong on the other ones, so if someone wants to tell me if Group C is heat oriented. I know people have mentioned about converting it.
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2012
Oct 11, 2011 21:01:39 GMT 2
Post by DaveO on Oct 11, 2011 21:01:39 GMT 2
The ideas are good Raybee, but I don't know if there are enough racers to do two separate classes at once. Maybe some prefer the GT3, maybe some prefer the GT2. But if it'd draw 15 + then I could see doing it. I also think everyone would gravitate towards the faster class. But then again, I guess the trick is to draw more people in. Blax said at one point, that heat is a cult sim, once you're hooked, you don't want to go back to anything else. Perhaps I can help by trying to promote other places, I know spike does. Then again, perhaps some of us would benefit from not directly racing crash or dave. Also, I know I said something about Grand Am, and perhaps it could be part of the multi mod experience, but I think what can draw people in, are the mods the are exclusive to heat, Shelby in Particular. I could be wrong on the other ones, so if someone wants to tell me if Group C is heat oriented. I know people have mentioned about converting it. Hey Ryan, Ray's got some great suggestions there. Actually we've done multi class races before with the SCGTS mod. First four races, we ran the GT3's and the last four other races in the series we raced the GT2's. (check the archive section of the site) So multi class cars can be done. ![:)](//storage.proboards.com/forum/images/smiley/smiley.png) He even suggest having the series being about 10 races long, then going on to a final stage. Some of these ideas we can work with and also refine. Yes we can draw people in basically on either platform. But also remember it's not the quanity of drivers you have it's the QUALITY of racing that we have here. We've always have had great racing in past series with drivers with great skill, but also drivers who behave like gentleman on and off the track. ![:)](//storage.proboards.com/forum/images/smiley/smiley.png)
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2012
Oct 11, 2011 21:07:55 GMT 2
Post by ucrdoh on Oct 11, 2011 21:07:55 GMT 2
I knew about that, and you're right, you want quality drivers, you don't want just a bunch who muck up the race.
But can we do that with both classes racing together at the same time? GT2, and GT3 together.
I used that GT masters series also as an idea for the multi mod, so I know it can be done.
I don't mind jumping from GT 2 to GT 3 to Shelby, to whatever, if it was an aggregate championship. I just fear if you have different classes of cars racing at the same time, everyone might pick one over the other. When I mean same time, I mean having those cars all together, at the same track all at once.
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